What is a game? What makes playing games different from working, being moral, or whatever else? In this post we learn the Grasshopper's definition of games.
Why should the point of life be playing games, rather than any sort of play?
Summary so far: the end of work is to not work, and not to work. Got it?
It turns out Jesus and the Grasshopper might agree about work.
The Grasshopper argues, and we try to figure out what in the world he's saying.
Go to the ant, thou sluggard. Consider her ways -- and wonder if there might not be another way.
Why are games important? Bernard Suits says it's because they are central to "the life most worth living."
One of the best Easter Songs ever written is "He's Alive," by Don Francisco. Here's Dolly Parton's live cover: Pay special attention to the chorus, which -- in a unique song-writing twist -- doesn't show up till the end of the song. The lyrics are as follows: He's alive / He's alive / He's alive [...]
I have had a fraught relationship with "Praise and Worship Music" since I was a teen. I mean stuff like "Jump," by Van Halen: . . . Wait, that was "Celebrate Jesus" by Gary Oliver. Same dif. But just because that song was written for children (see ch. 6 of this book) doesn't mean there [...]
Something broke in my brain at age ten. After dinner, my dad and younger siblings would play games of make-believe, complete with ongoing characters and storylines. Up to a point, I could join in. But then I couldn’t anymore. I kept trying, but losing myself in a character had become impossible. I was stuck outside [...]
Last time on WISP, I talked about a horrible game I found super traumatic. This time, I'd like to talk about a marvelous game I found somewhat less traumatic. Why did I stop playing Dark Souls? I beat Lord Gwyn, that's why. Here's someone else doing the same thing, if you want to see what [...]
Last time on WISP, I talked about a game I stopped playing twice. The first time, I just got distracted by other games. The second time, I stopped because I had finished the main campaign. Today, let's talk about a game I quit in protest. Background Firewatch -- an indie game by Campo Santo -- [...]
Background Most GenXers and Millennials were introduced to the Wolfenstein franchise back in the early 90s, after Id Software bought the IP and created Wolfenstein 3D. https://www.youtube.com/watch?v=w6t7R_VQHlY I didn't own the game -- I didn't have a computer capable of running it -- but what little I played at other kids' houses felt [...]
I don't like Dragon Ball Or Dragon Quest Why? Well, my friend, it is because Akira Toryama's character designs make me angry. And you know why they make me angry? Everybody else in the world loves Toryama and everything he does. In fact, nothing makes me more angry than when other people like stuff that [...]
Does it count as a cheap mystery if you narrate a story in everyday English, but change a few key terms to keep readers on their toes?
Modern programming requires you to be a philosopher: you have to understand what the world is made of and how those things interact to model them in code.
Computer programming is a creative activity in which you have to build coherent, rational systems. This can teach us something about faith.
What drew me to computer programming was getting to be creative. Later, I heard someone say the whole thing is like magic. They were right.
In the UK, people "take" decisions. In the US, we "make" them. Believe it or not, that difference actually makes a difference.
Our forebears asked: "Why go to school during war?" "Why fund science in addition to security?" Now we ask, "Why do anything but fight for justice?"